#ifndef __COMBAT_SKILL__
#define __COMBAT_SKILL__

class TCOM_API  CombatSkill
{
public:
	enum
	{
		Rd_Melee,
		Rd_Anywhere,
	};

	int		m_nID;
	int		m_nDamage;
	short	m_nClass;
	short	m_nElement;
	short	m_nAttribute;

	short	m_nCastTime;

	short	m_nAccuracy;
	short	m_nEnergeCost;

	short	m_nTarget;
	short	m_nStyle;

	short	m_nCritical;

	short	m_nHit_E;
	short	m_nCasting_A;
	short	m_nCasting_E;
	short	m_nCasted_A;
	short	m_nCasted_E;


	bool IsNegative()const	{	return true;	}
};

#endif
